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Blog >Series > Fury of the Horde

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NameFury of the Horde Edit card
TypeSorcery
DescriptionYou may exile two red cards from your hand rather than pay this spell's mana cost. Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
ArtistStephen Tappin
SetDuel Decks: Speed vs. Cunning #30
WallpaperFury of the Horde Crop image Wallpaperdownload
ImageFury of the Horde Full hd imagedownload
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Table of contents

About Fury of the Horde

Fury of the Horde, Sorcery, designed by Stephen Tappin first released in Jul, 2006 in the set Coldsnap and was printed exactly in 2 different ways. It see play in 1 formats: Commander.

This card, Fury of the Horde, would be beneficial in a red aggressive deck that focuses on attacking with multiple creatures. It can provide a surprise additional combat phase and main phase, allowing for more damage output and potentially securing a win. While there may be other cards that offer similar effects, the ability to cast it for free by exiling red cards from your hand makes it a strong option in the right deck, especially in situations where a burst of damage can secure victory.

Top 8 decks with Fury of the Horde

Format

Meta Decks

% total

Average per deck

Rules

07/15/06

If it’s somehow not a main phase when Fury of the Horde resolves, all it does is untap all creatures that attacked that turn. No new phases are created.

07/15/06

You can’t exile a card from your hand to pay for itself. At the time you would pay costs, that card is on the stack, not in your hand.

07/15/06

You may pay the alternative cost rather than the card’s mana cost. Any additional costs are paid as normal.

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