| Name | Viewpoint Synchronization |
|---|---|
| Type | Sorcery |
| Description | Freerunning |
| Artist | Daniel Correia |
| Set | Assassin's Creed #43 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
| Name | Viewpoint Synchronization |
|---|---|
| Type | Sorcery |
| Description | Freerunning |
| Artist | Daniel Correia |
| Set | Assassin's Creed #43 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Viewpoint Synchronization, Sorcery, designed by Daniel Correia first released in Jun, 2024 in the set Assassin's Creed and was printed exactly in 2 different ways. It see play in 1 formats: Commander.
A deck that focuses on utilizing Assassin or commander creatures to deal combat damage to opponents would benefit from including Viewpoint Synchronization, as it provides a way to ramp by fetching basic lands from the library. However, there are potentially better cards such as Cultivate or Kodama's Reach that offer more consistent and reliable ramp without the condition of needing specific types of creatures to trigger the effect. Viewpoint Synchronization could see play in a more niche deck that heavily relies on Assassin or commander synergies, but in general, there are more efficient ramp options available.
— Comments 0
, Reactions 1
Be the first to comment