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Blog >Series > Makindi Patrol

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NameMakindi Patrol Edit card
TypeCreature — human knight ally
DescriptionRally — Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.
FlavorWorking with his noble mount, he notices every form on the horizon, every scent in the air, every tremor in the earth.
ArtistDavid Palumbo
SetBattle for Zendikar #39
WallpaperMakindi Patrol Crop image Wallpaperdownload
ImageMakindi Patrol Full hd imagedownload
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About Makindi Patrol

Makindi Patrol, Creature — human knight ally, designed by David Palumbo first released in Oct, 2015 in the set Battle for Zendikar. It see play in 1 formats: Commander.

This Makindi Patrol card would be beneficial in a White Weenie or Ally tribal deck in Magic: the Gathering, where the focus is on playing multiple creatures quickly and overwhelming the opponent. Its Rally ability synergizes well with other Ally creatures, providing vigilance to all your creatures when they enter the battlefield. While there may be more powerful cards available, Makindi Patrol can be a solid inclusion in decks looking to maintain board presence and apply pressure.

Top 8 decks with Makindi Patrol

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Rules

08/25/15

If a creature with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those creatures and once for the creature with the ability itself.

08/25/15

Vigilance matters only as attackers are declared. Giving a creature vigilance after that point won’t untap it, even if it’s attacking.

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