About Treva's Ruins
Treva's Ruins, Land — lair, designed by Jerry Tiritilli first released in Feb, 2001 in the set Planeshift and was printed exactly in 3 different ways.
This card, Treva's Ruins, would benefit a deck that focuses on mana fixing and ramping in a three-color strategy, particularly in a deck that values the flexibility of having access to Green, White, and Blue mana. However, there are better options available such as the original dual lands or shock lands that provide more consistent mana fixing without the drawback of sacrificing a land. While Treva's Ruins may have niche uses in certain deck builds, it is generally not considered a top-tier choice for competitive play in most formats.
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