About Dragonshift
Dragonshift, Instant, designed by Svetlin Velinov first released in May, 2013 in the set Dragon's Maze.
This card would benefit a deck that focuses on tempo and aggression, as turning a creature into a 4/4 flying Dragon can provide a quick clock for your opponent. However, there are better options like Thundermaw Hellkite or Stormbreath Dragon that offer more impactful abilities and stats for a similar mana cost, making Dragonshift less likely to see play in competitive decks.
Rules
04/15/13
Casting a spell with overload doesn’t change that spell’s mana cost. You just pay the overload cost instead.
04/15/13
Each affected creature will lose all other colors and creature types and be only red, blue, and a Dragon. Each will retain any other types it may have had, such as artifact.
04/15/13
Effects that modify the power or toughness of an affected creature, such as the effects of Phytoburst or Legion’s Initiative, will apply to it no matter when they started to take effect. The same is true for counters that change the creature’s power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.
04/15/13
If any of the affected creatures gains an ability after Dragonshift resolves, it will keep that ability.
04/15/13
If you are instructed to cast a spell with overload “without paying its mana cost,” you can’t choose to pay its overload cost instead.
04/15/13
If you don’t pay the overload cost of a spell, that spell will have a single target. If you pay the overload cost, the spell won’t have any targets.
04/15/13
Note that if the spell with overload is dealing damage, protection from that spell’s color will still prevent that damage.
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