| Name | Celestial Archon |
|---|---|
| Type | Enchantment creature — archon |
| Description | Bestow |
| Artist | Matt Stewart |
| Set | Pioneer Masters #94231 |
| Wallpaper | |
| Image |
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Grade it yourself
| Name | Celestial Archon |
|---|---|
| Type | Enchantment creature — archon |
| Description | Bestow |
| Artist | Matt Stewart |
| Set | Pioneer Masters #94231 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Celestial Archon, Enchantment creature — archon, designed by Wesley Burt first released in May, 2020 in the set Magic Online Promos and was printed exactly in 9 different ways.
The Celestial Archon card would be beneficial in a White Weenie or White Aggro deck, as it provides a powerful flying, first strike creature with a significant boost to an enchanted creature. While it can be a strong finisher, there are potentially better options such as Baneslayer Angel or Lyra Dawnbringer that offer additional benefits like protection or lifelink. Celestial Archon could see play in certain metas where its abilities are particularly effective, but in general, it may not be a top-tier choice compared to other options available.
07/13/18
A spell with bestow is either a creature spell or an Aura spell. It’s never both. Similarly, a permanent with bestow is either a creature or an Aura, but not both.
07/13/18
Auras attached to a creature don’t become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature.
07/13/18
Bestow is an alternative cost to cast the spell with bestow. It can’t be combined with other alternative costs, such as casting a spell “without paying its mana cost.”
07/13/18
Unlike other Auras, an Aura with bestow isn’t put into its owner’s graveyard if the enchanted creature leaves the battlefield or becomes an illegal creature for the Aura to enchant. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its abilities can be activated, if it has any) on the turn it becomes unattached if it’s been under your control continuously, even as an Aura, since your most recent turn began.
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