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Fallout: 20 Easter Eggs in the series that reference the games!

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In this article, check out details about Easter eggs that reference the Fallout games!

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traducido por Tabata Marques

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revisado por Tabata Marques

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Introduction

Fallout has been a popular and beloved role-playing game series since its release in 1997. With the recent release of the series on Amazon Prime, more people are being introduced to this wonderful nuclear post-apocalyptic world.

Several Vaults were spread throughout the USA to house survivors, but the vast majority were dedicated to bizarre experiments.

Find out more details about Easter eggs that reference the Fallout games!

20 Fallout Easter Eggs - Between the game and the series!

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Please Stand By

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When starting a new journey in a game in the series, it is common to find the message “Please Stand By” before an introductory scene is shown. In the Amazon Prime Video series, this phrase appears in a turbulent moment, highlighting problems with Vault 33's projectors.

Grognak, Nuka-Cola and Sugar Bombs

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At the birthday party that opens the series, we can see some shorts on TV that include advertisements for Nuka-Cola, Sugar Bombs and “Grognak and the Ruby Ruins”, which you can play on Pip-boy in Fallout 4.

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Among the various objects that we can discover in Fallout 4 to improve our status are comic books starring Grognak, a barbarian warrior who bears similarities to Conan. The Amazon series reveals that his popularity was even greater than we imagined, even being the protagonist of an animation.

You're S.P.E.C.I.A.L.

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Lucy's introduction, where she explains all of her abilities and capabilities, is clearly a reference to the S.P.E.C.I.A.L character creation system from Fallout. In all Fallout games, you start by defining your character by dividing points between Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck, to determine what you are good at.

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In the series, Lucy claims to be a good gymnast (good Agility), to be in good physical condition (Endurance), to be Strong (Strength), but not to be very lucky in love (Charisma/Luck).

Stimpacks

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Stimpaks, or stimulation packs, are used to heal quickly. These and other drugs are essential to survive in the Wasteland, and were also recreated in the series.

Everyone knows that if they need healing in any of the Fallout games, they should check the bathrooms first. So, of course, when Lucy is injured in the Raiders' attack, she heads straight to the bathroom to get the medical supplies she needs.

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Atomic Command

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Lucy's brother Norman can be briefly seen playing Atomic Command on his Pip-Boy, a playable mini-game that appeared in Fallout 4.

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Jet

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Jet is a highly addictive drug in the Fallout games, a chemical that increases your strength and combat abilities.

In Fallout 3, it grants more action points for fighting, while in Fallout 4, it slows down time.

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Fun fact for those of you who have played the games: it is made from cow poop.

Dogmeat!

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Dogmeat is a German Shepherd residing in the Commonwealth in 2287. He is initially called "Dog" until the protagonist talks to Mama Murphy about his real name during a mission, or until Nick Valentine reveals his name when getting a clue.

Although no one mentions the name until later, the puppy that Enclave scientist Dr. Siggi Wilzig rescues is Dogmeat.

Who's a good boy? Dogmeat is!

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Brahmin and Iguana-on-a-Stick

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In Filly, we get a brief glimpse of one of Fallout's largest animals: a two-headed cow known as a brahmin. Just like the iguana-on-a-stick, Fallout's two-headed brahmin cow has appeared in every game in one form or another. They are harmless and generally kept in settlements for food, milk and leather.

Deviled Eggs and other foods also make appearances, adding more depth to the world of Fallout.

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Water chip destroyed

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A resident of Vault 33 brings the sad news that the chip responsible for ensuring clean water in the place has burned out - a clear reference to the first game in the series and its main mission. In it, the exact same problem ends up being responsible for making us have to explore the devastated lands.

Leather Armor

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When Lucy leaves the Super-Duper Mart, she is wearing classic leather armor. That shoulder guard is often one of the first things you get to upgrade your gear in the game, and the Lone Survivor Vault dweller from Fallout 4 is often depicted wearing something similar.

Radroaches

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Giant cockroaches (radroaches) are gigantic versions of the pre-War species that have been mutated by atomic radiation.

While Maximus is trapped in the armor, he is surrounded by a group of these cockroaches. We've seen some of them in the series, but this is the first time they've taken on a central role and we see them as a plague.

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Fiends

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In the series, the brief fight between Maximus and Lucy on the bridge is with two fiends. They are a sub-faction of chemical-addicted marauders - hence the deep-set eyes - that appear in Fallout: New Vegas. They basically hate everyone, and in the game, they attack anyone they see.

The origin of the Fiends is unknown, in-game, although they were led by a man named Motor-Runner for many years. They control the ruins of southwest Vegas, placing Vault 3 well within their reach when the vault was opened.

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Shady Sands

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In the game, Shady Sands is a settlement located in California led by Aradesh, one of the inhabitants of Vault 15. Later, this small city would become the capital of one of the most influential and powerful factions in the Fallout universe, the New California Republic.

In the Fallout 1 and 2 games, it was the largest known settlement built after the war and a notable location, so its total destruction in the series is a pretty significant event.

NCR Combat Outfit

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To survive a post-apocalyptic world, you need to be equipped with clothing that is both flexible and resistant to gunfire and the elements of the environment. Seen on the cover of Fallout: New Vegas, the combat uniform of the New California Republic (NCR) forces also appears in one of the series' excerpts.

In Fallout: New Vegas, it is almost exclusively used by the NCR Rangers, but in the series there is no marking to indicate where it came from, as it takes place about 15 years after New Vegas.

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Red Rocket

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In this scene where we see Thaddeus, he approaches a Red Rocket. This location is quite iconic in Fallout 4, widely used in marketing campaigns and being a crucial location found at the beginning of the game. In the Fallout story, it's essentially a gas station for atomic cars.

Tesla Magazine #7

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While we spotted some magazines at Ma's Sundried in episode 2, we couldn't really examine them up close. However, here we can clearly see that Cooper is reading Fallout 4's Tesla Magazine #7. In the game's universe, finding and reading these magazines grants an increase in energy weapon damage.

Hacking

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When Norman is hacking the Overseer's computer, he employs the exact hacking challenge you would use in the game.

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In the game, you select a word and the system indicates how many letters are correct in relation to the password - the idea is to choose words, write down the letters and try to find them all before running out of attempts.

A unique code

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In the series' final episode, Hank MacLean is persuaded by his daughter Lucy to write the code that unlocks access to cold fusion technology, promising a complete change in the franchise's universe.

The combination used is "101097", that is, October 10, 1997, the date on which the first Fallout game was officially released in stores in the United States.

Deathclaw

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While several mutants appear in the series, the most popular of those present in the franchise remains relatively absent in the episodes already released on Amazon Prime Video.

The Deathclaw will only have a "special appearance" in the final minutes of the season, when one of its fearsome skulls is spotted in the desert — indicating the possibility of a future presence in the second season.

New Vegas

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The last image of the program is intriguing: the New Vegas skyline. The Lucky 38 Resort and Casino is an imposing tower, with its unmistakable spikes at the top.

As the series takes place 15 years after the events of the New Vegas game, it will be fascinating to visit this place in the second season.

Finishing

As we say goodbye to this journey through the various Easter eggs spread throughout the Fallout universe, it is impossible not to reflect on the wealth of details and creativity that permeate every corner of this post-apocalyptic world. From subtle references to more obvious ones, to loving tributes to the developers themselves, each discovery leaves us amazed.

As we close this chapter, we remember that Easter eggs are more than just hidden secrets; They are small gifts left by creators for those willing to explore!

If you are curious to know which Vault would be sent to in Fallout, check out our quiz clicking herelink outside website.