About Confiscation Coup
Confiscation Coup, Sorcery, designed by Joseph Meehan first released in Sep, 2016 in the set Kaladesh Promos and was printed exactly in 5 different ways.
This card would benefit a control deck that focuses on stealing key artifacts or creatures from the opponent. While Confiscation Coup can be powerful in certain situations, it may not always be the most efficient option compared to other cards like Control Magic or Treachery, which offer similar effects for less mana. Whether Confiscation Coup should see play ultimately depends on the specific strategy and meta of the deck it's being considered for.
Rules
02/09/17
Energy counters are a kind of counter that a player may have. They’re not associated with specific permanents. (Other kinds of counters that players may have include poison and experience.)
02/09/17
If an effect says you get one or more , you get that many energy counters. To pay one or more , you lose that many energy counters. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
02/09/17
You can’t pay more energy counters than you have.
09/20/16
If a permanent has in its mana cost, X is considered to be 0.
09/20/16
In a multiplayer game, if a permanent’s owner leaves the game after you’ve gained control of it, the permanent leaves with that player. If you leave the game before that player, the control-change effect ends.
09/20/16
You choose the target artifact or creature as you cast Confiscation Coup. You don’t choose whether or not to pay an amount of until Confiscation Coup resolves. If the target becomes an illegal target, Confiscation Coup won’t resolve and you won’t get .
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