| Name | Grab Your Bow |
|---|---|
| Type | Action song |
| Description | (A character with cost 5 or more can [Exert] to sing this song for free.)
Banish up to 2 chosen characters with 2 Strength or less. |
| Set | Winterspell #131 |
| Wallpaper | |
| Image |
| Name | Grab Your Bow |
|---|---|
| Type | Action song |
| Description | (A character with cost 5 or more can [Exert] to sing this song for free.)
Banish up to 2 chosen characters with 2 Strength or less. |
| Set | Winterspell #131 |
| Wallpaper | |
| Image |
Grab Your Bow, Action song, designed by None first released in Feb, 2026 in the set Winterspell.
**Grab Your Bow** fits best in a **Ruby control or midrange deck**, especially ones that aim to slow aggressive strategies by efficiently clearing small characters (like Sapphire ramp decks’ early drops or Amber/Steel swarm decks). Because it can banish up to two characters with 2 Strength or less, it’s particularly strong against go-wide aggro and tempo decks that rely on cheap questers. It synergizes well in Ruby builds that run multiple 5+ cost characters, letting you sing it for free and maintain tempo. However, it faces competition from stronger or more flexible Ruby removal like **Be Prepared** (full board wipe), **Dragon Fire** (unconditional single-target banish), or **Sisu – Empowered Sibling** (repeatable removal effect), which are often more impactful in broader situations. While not a staple, **Grab Your Bow** is a solid tech choice in aggro-heavy metas but generally not an auto-include unless small-character decks are dominant.
— Comments 0
, Reactions 1
Be the first to comment