About Waning Vengeance
Waning Vengeance, Illusionist instant - aura, designed by None first released in Feb, 2026 in the set Silver Age Chapter 2.
**Waning Vengeance** fits best in Prism (Illusionist) decks—especially blue-heavy, aura-focused builds—because it synergizes with pitching blue cards (which Prism often does to pay for expensive Heralds and auras) and rewards you with a **Spectral Shield** when it leaves the arena, while naturally benefiting from Illusionist synergies like aura buffs and ward stacking. It’s most at home in slower, defensive or midrange Prism lists that aim to tax the opponent and generate incremental value through auras. However, compared to staple Illusionist auras like **Merciful Retribution**, **Haze Bending**, or high-impact Heralds, Waning Vengeance is generally lower impact and more conditional, since its payoff requires both pitching blue and the aura leaving play—making it somewhat slow and situational. While it can be playable in blue-heavy or aura-synergy builds that want extra defensive layering via Spectral Shields, it is typically not a top-tier inclusion and would be considered niche rath
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