| Name | Sunbeam Spellbomb |
|---|---|
| Type | Artifact |
| Description | |
| Flavor | "Cure that which was never ill." —Spellbomb inscription |
| Artist | Jim Nelson |
| Set | Mirrodin #250 |
| Wallpaper | |
| Image |
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| Name | Sunbeam Spellbomb |
|---|---|
| Type | Artifact |
| Description | |
| Flavor | "Cure that which was never ill." —Spellbomb inscription |
| Artist | Jim Nelson |
| Set | Mirrodin #250 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Sunbeam Spellbomb, Artifact, designed by Jim Nelson first released in Oct, 2003 in the set Mirrodin.
This card, Sunbeam Spellbomb, would be beneficial in a white-based control or midrange deck looking to gain life and draw cards for additional resources and survivability. While it provides flexibility with its two abilities, there are potentially better options like [[Mortarpod]] for creature removal or [[Batterskull]] for a more impactful life gain and board presence. Sunbeam Spellbomb could see play in a deck focused on incremental advantage and resource management, but its effectiveness would depend on the specific strategy and synergy within the deck.
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