| Name | Nature's Claim |
|---|---|
| Type | Instant |
| Description | Destroy target artifact or enchantment. Its controller gains 4 life. |
| Artist | Square Enix |
| Set | Final Fantasy: Through the Ages #47 |
| Wallpaper | |
| Image |
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| Name | Nature's Claim |
|---|---|
| Type | Instant |
| Description | Destroy target artifact or enchantment. Its controller gains 4 life. |
| Artist | Square Enix |
| Set | Final Fantasy: Through the Ages #47 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Nature's Claim, Instant, designed by Daarken first released in Feb, 2010 in the set Worldwake and was printed exactly in 8 different ways. It see play in 1 formats: Commander.
This card, Nature's Claim, would be beneficial in a green deck that focuses on disrupting opponents' strategies by removing key artifacts or enchantments while also gaining life to prolong the game. While Nature's Claim is a solid choice for its efficiency and life gain, some decks may prefer alternatives like Naturalize or Return to Nature for additional versatility or Graveyard Hate cards like Scavenging Ooze for broader utility. Overall, Nature's Claim could see play in sideboards or main decks of green-based strategies looking to handle problematic artifacts and enchantments efficiently.
11/17/17
If the target artifact or enchantment is an illegal target when Nature’s Claim tries to resolve, the entire spell doesn’t resolve. No one gains any life.
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