| Name | Buzz Lightyear - Space Ranger |
|---|---|
| Type | Character storyborn hero toy captain |
| Flavor | “Environment appears habitable, but the flora seems to have undergone some strange mutations. Could be Zurg's influence." |
| Set | Wilds Unknown #211 |
| Wallpaper | |
| Image |
| Name | Buzz Lightyear - Space Ranger |
|---|---|
| Type | Character storyborn hero toy captain |
| Flavor | “Environment appears habitable, but the flora seems to have undergone some strange mutations. Could be Zurg's influence." |
| Set | Wilds Unknown #211 |
| Wallpaper | |
| Image |
Buzz Lightyear - Space Ranger, Character storyborn hero toy captain, designed by None first released in Apr, 2026 in the set Wilds Unknown and was printed exactly in 2 different ways. It see play in 1 formats: Casual.
Buzz Lightyear – Space Ranger (Emerald, 2 cost) would fit best in an aggressive, tempo-focused Emerald deck that aims to quest early, apply pressure, and disrupt the opponent with bounce, discard, or evasive characters; if Buzz has a stat line or ability that supports early lore gain, evasiveness, or synergy with other Storyborn or Hero characters, he could help curve out smoothly and maintain board presence. However, Emerald already has very efficient 2-cost options like Flynn Rider – Charming Rogue (strong early quester that pressures opponents into bad trades) or Kuzco – Temperamental Emperor (hard to challenge and excellent at generating lore safely), which often provide more immediate or resilient value; if Buzz lacks evasion, strong lore generation, or meaningful synergy, he may be outclassed. Overall, he would only see consistent play if his ability meaningfully advances Emerald’s tempo or disruption strategy better than existing premium 2-drops, otherwise he’s likely a flavor p
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