About Sevinne's Reclamation
Sevinne's Reclamation, Sorcery, designed by Zoltan Boros first released in Aug, 2019 in the set Commander 2019 and was printed exactly in 9 different ways. It see play in 1 formats: Commander. It's a key card in 1 combos.
Sevinne's Reclamation is a strong inclusion in a white-based control or midrange deck that focuses on recurring valuable low-cost permanents from the graveyard. It can provide excellent value by bringing back key cards such as creatures, enchantments, or artifacts. While there are other similar cards like Sun Titan or Emeria, the Sky Ruin that offer different advantages, Sevinne's Reclamation's flexibility and potential for additional copies make it a solid choice for decks looking to grind out incremental advantages and maintain board presence. It should definitely see play in decks that can take advantage of its recursion capabilities.
Rules
03/19/21
A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
03/19/21
If a card with flashback is put into your graveyard during your turn, you can cast it if it’s legal to do so before any other player can take any actions.
03/19/21
You must still follow any timing restrictions and permissions, including those based on the card’s type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
08/23/19
A permanent card is an artifact, creature, enchantment, land, or planeswalker card.
08/23/19
If the target card is an illegal target by the time Sevinne’s Reclamation tries to resolve, the spell doesn’t resolve. You won’t copy it if you cast it from a graveyard.
08/23/19
If you cast Sevinne’s Reclamation from your graveyard, any abilities that trigger as the permanent card returns to the battlefield will resolve before the copy of Sevinne’s Reclamation resolves but after new targets for the copy have been chosen.
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