| Name | River's Grasp |
|---|---|
| Type | Sorcery |
| Description | If |
| Artist | Steven Belledin |
| Set | Shadowmoor #174 |
| Wallpaper | |
| Image |
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| Name | River's Grasp |
|---|---|
| Type | Sorcery |
| Description | If |
| Artist | Steven Belledin |
| Set | Shadowmoor #174 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
River's Grasp, Sorcery, designed by Steven Belledin first released in May, 2008 in the set Shadowmoor.
This card, River's Grasp, would benefit a control deck that focuses on disrupting the opponent's strategy by returning creatures to their hand and making them discard cards. While it offers versatility by providing two different effects based on the mana spent, there are better options available for similar effects, such as Thoughtseize or Cryptic Command, which offer more impactful disruption. River's Grasp may not see play in competitive decks due to its higher mana cost and the availability of more efficient alternatives.
06/08/16
If this spell is copied, the copy will not have had any colors of mana paid for it, no matter what colors were spent on the original spell.
06/08/16
This spell cares about what mana was spent to pay its total cost, not just what mana was spent to pay the hybrid mana symbol in its cost.
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