| Name | Pine Walker |
|---|---|
| Type | Creature — elemental |
| Description | Morph |
| Artist | Dave Kendall |
| Set | Khans of Tarkir #143 |
| Wallpaper | |
| Image |
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| Name | Pine Walker |
|---|---|
| Type | Creature — elemental |
| Description | Morph |
| Artist | Dave Kendall |
| Set | Khans of Tarkir #143 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Pine Walker, Creature — elemental, designed by Dave Kendall first released in Sep, 2014 in the set Khans of Tarkir.
Pine Walker would be a valuable addition to a green-based morph deck in Magic: the Gathering, providing untap abilities and synergy with other face-down creatures. While Pine Walker has its strengths, other cards like Den Protector may offer more versatility and value in certain situations. Pine Walker can be a solid inclusion in a morph-focused deck, but its effectiveness may vary depending on the overall strategy and synergy of the deck.
09/20/14
A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent, as well as Auras and Equipment that were attached to the permanent, aren’t affected.
09/20/14
Any time you have priority, you may turn the face-down creature face up by revealing what its morph cost is and paying that cost. This is a special action. It doesn’t use the stack and can’t be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot.
09/20/14
If a face-down creature other than Pine Walker is turned face up and the resulting permanent isn’t a creature, Pine Walker’s last ability won’t trigger.
09/20/14
The face-down spell has no mana cost and has a converted mana cost of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay . This is an alternative cost.
09/20/14
You must ensure that your face-down spells and permanents can easily be differentiated from each other. You’re not allowed to mix up the cards that represent them on the battlefield in order to confuse other players. The order they entered the battlefield should remain clear. Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.
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