狡黠熱泉法師, 生物 ~人類/魔法師, 设计者 Chris Rallis 首次发布于 Sep, 2020 在编辑中 Zendikar Rising.
狡诈的间歇泉法师在一个专注于节奏和干扰的控制套牌中会很有益处,因为它提供了一种多才多艺的清除选择,可以将一个关键威胁弹回其所有者的手中。虽然可能有更有效的选择,比如《入潮》或《蒸汽刺》,但狡诈的间歇泉法师仍然可能在某些元游戏或战略中发挥作用,这些元游戏或战略重视其灵活性和与弹回效果的协同性。
25/09/20
An ability that triggers when a player casts a kicked spell resolves before the spell that caused it to trigger, but after targets have been chosen for that spell. It resolves even if that spell is countered.
25/09/20
If you put a permanent with a kicker ability onto the battlefield without casting it, you can’t kick it.
25/09/20
Kicker represents an optional additional cost that you may choose to pay as you cast the spell. A spell cast with that additional cost paid is “kicked.”
25/09/20
To determine a spell’s total cost, start with the mana cost (or an alternative cost if another card’s effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The converted mana cost of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
— 评论 0
, 反应 1
成为第一个发表评论的人