| 姓名 | 漫遊噴發孔 |
|---|---|
| 图案 | Wandering Fumarole |
| 类型 | 地 |
| 描述 | 漫遊噴發孔須橫置進戰場。
|
| 艺术家 | Cristi Balanescu |
| 版 | 永恒边缘:星空景象 #135 |
| Wallpaper | |
| 图片 |
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| 姓名 | 漫遊噴發孔 |
|---|---|
| 图案 | Wandering Fumarole |
| 类型 | 地 |
| 描述 | 漫遊噴發孔須橫置進戰場。
|
| 艺术家 | Cristi Balanescu |
| 版 | 永恒边缘:星空景象 #135 |
| Wallpaper | |
| 图片 |
等级列表
No Rank
自己评分
漫遊噴發孔, 地, 设计者 Florian de Gesincourt 首次发布于 Jan, 2016 在编辑中 Oath of the Gatewatch Promos 并准确地印在 9 不同的形状. 这是一张钥匙卡 1 combos.
受益于使用漫游喷气孔的套牌是重视灵活性和法力效率的控制套牌或节奏套牌。虽然该卡提供蓝色和红色法力,但将其变成生物的能力允许临时进攻或防御。然而,像天界柱廊或愤怒峡谷这样灵活的土地可能会为各自的套牌提供更一致或更强大的选择,因此流浪喷气孔可能并不总是以竞争性的形式出现。
19/03/21
Effects that switch a creature’s power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it’s a 2/3 creature, not a 4/1 creature.
19/03/21
Switching a creature’s power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.
22/01/16
A land that becomes a creature may be affected by “summoning sickness.” You can’t attack with it or use any of its abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature nor when it entered the battlefield.
22/01/16
Effects that switch power and toughness apply after all other effects that change power and/or toughness, regardless of which effect was created first.
22/01/16
When a land becomes a creature, that doesn’t count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won’t trigger.
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