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Blog >Series > Tevesh Szat, Doom of Fools

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NameTevesh Szat, Doom of Fools Edit card
TypeLegendary planeswalker — szat
Description+2: Create two 0/1 black Thrull creature tokens. +1: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander. −10: Gain control of all commanders. Put all commaSee more
ArtistMark Riddick
SetSecret Lair Drop #1199
WallpaperTevesh Szat, Doom of Fools Crop image Wallpaperdownload
ImageTevesh Szat, Doom of Fools Full hd imagedownload
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About Tevesh Szat, Doom of Fools

Tevesh Szat, Doom of Fools, Legendary planeswalker — szat, designed by Livia Prima first released in Oct, 2020 in the set Commander Legends and was printed exactly in 5 different ways. It's a key card in 3 combos.

Tevesh Szat, Doom of Fools would be a great fit for a commander deck focused on sacrificing creatures and drawing cards, especially in a mono-black or black-heavy deck. The ability to create Thrull tokens, sacrifice creatures or planeswalkers for card advantage, and potentially gain control of all commanders can be powerful in the right strategy. While there may be other strong commander options out there, Tevesh Szat offers a unique playstyle that can lead to interesting and rewarding gameplay experiences, making it worth considering for inclusion in certain decks.

Rules

11/10/20

An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

11/10/20

Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

11/10/20

For the second ability of Tevesh Szat, Doom of Fools, you choose whether to sacrifice anything and what to sacrifice as the ability resolves.

11/10/20

If you leave the game, each commander you gained control of is returned to its previous controller’s control. Each commander that entered the battlefield under your control is exiled (from there, its owner may return it to the command zone).

11/10/20

Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.

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