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Blog >Series > Loathsome Chimera

Icons of mtg
Loathsome Chimera image
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Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
NameLoathsome Chimera Edit card
TypeCreature — chimera
DescriptionEscape—Icons of mtgIcons of mtg, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Loathsome Chimera escapes with a +1/+1 counter on it.
Flavor"I see... elk? And lion? And... teeth! A lot of teeth!" —Teraklos of Meletis
ArtistPaul Scott Canavan
SetTheros Beyond Death #177
WallpaperLoathsome Chimera Crop image Wallpaperdownload
ImageLoathsome Chimera Full hd imagedownload
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About Loathsome Chimera

Loathsome Chimera, Creature — chimera, designed by Paul Scott Canavan first released in Jan, 2020 in the set Theros Beyond Death.

A deck that focuses on graveyard recursion and has a green base would benefit from using Loathsome Chimera, as it provides a way to bring back a creature with a +1/+1 counter for a relatively low cost. While there may be better options available depending on the specific strategy of the deck, such as cards with stronger abilities or more impactful effects, Loathsome Chimera could still see play in decks looking for additional ways to utilize their graveyard resources effectively.

Rules

01/24/20

After an escaped spell resolves, it returns to its owner’s graveyard if it’s not a permanent spell. If it is a permanent spell, it enters the battlefield and will return to its owner’s graveyard if it dies later. Perhaps it will escape again—good underworld security is so hard to come by these days.

01/24/20

Escape’s permission doesn’t change when you may cast the spell from your graveyard.

01/24/20

If you cast a spell with its escape permission, you can’t choose to apply any other alternative costs or to cast it without paying its mana cost. If it has any additional costs, you must pay those.

01/24/20

Once you begin casting a spell with escape, it immediately moves to the stack. Players can’t take any other actions until you’re done casting the spell.

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