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Blog >Series > Chains of Mephistopheles

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NameChains of Mephistopheles Edit card
TypeEnchantment
DescriptionIf a player would draw a card except the first one they draw in each of their draw steps, that player discards a card instead. If the player discards a card this way, they draw a card. If the player doesn't discard a card this way, they mill a card.
ArtistHeather Hudson
SetMasters Edition #63
WallpaperChains of Mephistopheles Crop image Wallpaperdownload
ImageChains of Mephistopheles Full hd imagedownload
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About Chains of Mephistopheles

Chains of Mephistopheles, Enchantment, designed by Heather Hudson first released in May, 2020 in the set Legends and was printed exactly in 3 different ways. It see play in 1 formats: Commander.

A deck that focuses on disrupting the opponent's card advantage and hand size would benefit from including Chains of Mephistopheles, such as a discard or control deck. While Chains of Mephistopheles is a unique and powerful card, there are other options like Liliana's Caress or Waste Not that may provide similar or better effects depending on the deck strategy. Whether Chains of Mephistopheles should see play ultimately depends on the specific deck's goals and playstyle, as it can be a strong tool in the right circumstances.

Top 8 decks with Chains of Mephistopheles

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Rules

09/16/07

Here’s what happens when Chains of Mephistopheles replaces a player’s draw: — If that player has at least one card in their hand, they discard a card and then draws a card. — If that player’s hand is empty, they put the top card of their library into their graveyard. The player doesn’t draw a card at all.

09/16/07

If a spell or ability would cause a player to draw multiple cards, this is treated as a number of individual “draw one card” actions. Apply the effect of Chains of Mephistopheles to each one.

10/04/04

The effect is cumulative. If there are two of these on the battlefield, each of them will modify each draw (after the first one if during the draw step), and will cause the player to discard or to “mill” a card from their library. As they resolve in order, the player must discard if possible. Once the player fails to discard and instead “mills” a card, all further effects of additional Chains of Mephistopheles will not do anything. This is because the “mill” also replaces the draw effect and the player is no longer drawing a card. You handle them in order. Each one makes you discard first and then continue or else mill a card and lose the draw.

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