About Battering Ram
Battering Ram, Item, designed by None first released in Feb, 2026 in the set Winterspell.
**Battering Ram** fits best in an **Emerald control or tempo deck**, especially one that already focuses on pinging damage across the board and leveraging targeted removal, since its *Full Force* ability only works on damaged characters and its *Break Through* effect provides niche but valuable **location removal**. It pairs well with decks that use repeatable damage sources (like evasive challengers or ping effects) to soften characters before finishing them off. However, at 4 cost, it’s generally considered **inefficient and slow** compared to stronger Emerald removal options like **Mother Knows Best** (tempo bounce), **Sudden Chill** (hand disruption), or direct banish effects in other colors such as **Dragon Fire** (Ruby) or **Let It Go** (Sapphire), which provide more immediate and impactful answers without requiring setup or self-banishment. While the location removal can be useful in a meta heavy with strong locations, most competitive decks will find **more flexible and lower-c
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