Di Mistica delle Essenze
Mistica delle Essenze, Creatura — mago umano, progettato da Matt Stewart rilasciato per la prima volta Apr, 2010 in redazione Rise of the Eldrazi ed è stato stampato esattamente in 2 forme diverse.
Questo Umbra Mistico sarebbe utile in un mazzo di incantesimi basato sul bianco che si concentra sulla protezione dei permanenti chiave con aure attaccate ad essi. Mentre fornisce armatura totemica alle aure, ci sono opzioni più forti come Kor Spiritdancer o Sram, Senior Edificer che offrono pescaggio di carte aggiuntivo o benefici quando si lanciano aure. Tuttavia, Umbra Mystic potrebbe comunque essere giocato in un mazzo alla ricerca di ridondanza e protezione aggiuntiva per i suoi incantesimi.
Rugole
13/07/18
If a permanent enchanted with an Aura that has totem armor would be destroyed by multiple state-based actions at the same time (most likely because a creature with deathtouch has dealt damage to that creature greater than or equal to its toughness) totem armor’s effect will replace all of them and save the creature.
13/07/18
Totem armor has no effect if the enchanted permanent is put into a graveyard for any other reason, such as if it’s sacrificed, if the “legend rule” applies to it, or if its toughness is 0 or less.
13/07/18
Totem armor’s effect is applied no matter why the enchanted permanent would be destroyed: because it’s been dealt lethal damage, or because it’s being affected by an effect that says to “destroy” it (such as Putrefy). In either case, all damage is removed from the permanent and the Aura is destroyed instead.
13/07/18
Totem armor’s effect is not regeneration. Specifically, if totem armor’s effect is applied, the enchanted permanent does not become tapped and is not removed from combat as a result. Effects that say the enchanted permanent can’t be regenerated (as Putrefy does) won’t prevent totem armor’s effect from being applied.
15/06/10
All _Rise of the Eldrazi_ cards printed with totem armor are Auras with “enchant creature.” But Umbra Mystic grants totem armor to Auras attached to any permanent you control, not just creatures. The ability works the same way even if the Aura is enchanting a land, an artifact, or any other permanent.
15/06/10
If a permanent you control would be destroyed, and it’s enchanted by an Aura with totem armor, it doesn’t matter who controls that Aura. The totem armor effect is mandatory. If that permanent is enchanted by multiple Auras, you choose which one is destroyed, regardless of who controls them.
15/06/10
Multiple instances of totem armor on the same Aura are redundant.
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