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Undercity Plague image
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Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
Icons of mtg
NombrePeste de la Subciudad Edit card
DefectoUndercity Plague
TipoConjuro
DescripciónEl jugador objetivo pierde 1 vida, descarta una carta, luego sacrifica un permanente.Cifrar. (Luego puedes exiliar esta carta de hechizo, cifrándola en una criatura que controles. Siempre que esa criatura haga daño de combate a un jugador, su controlVer más
ArtistaVincent Proce
EdiciónColarse #83
WallpaperUndercity Plague Crop image Wallpaperdownload
ImagenUndercity Plague Full hd imagedownload
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Sobre Peste de la Subciudad

Peste de la Subciudad, Conjuro, diseñada por Vincent Proce lanzado por primera vez en May, 2020 en edición Gatecrash.

Esta carta podría ser beneficiosa en un mazo de control o de rango medio que se centre en interrumpir los recursos del oponente y mantener el control del tablero. Aunque Undercity Plague ofrece un conjunto versátil de efectos, puede haber opciones más eficientes disponibles en el actual conjunto de cartas de Magic: the Gathering, como cartas que proporcionan efectos similares a un costo de maná más bajo o con beneficios adicionales. Si Undercity Plague debería ser jugada o no dependería de la estrategia específica y las sinergias del mazo para el que se esté considerando.

Reglas

15/04/13

If a creature with an encoded card deals combat damage to more than one player simultaneously (perhaps because some of the combat damage was redirected), the triggered ability will trigger once for each player it deals combat damage to. Each ability will create a copy of the exiled card and allow you to cast it.

15/04/13

If the spell with cipher doesn’t resolve, none of its effects will happen, including cipher. The card will go to its owner’s graveyard and won’t be encoded on a creature.

15/04/13

If you want to encode the card with cipher onto a noncreature permanent such as a Keyrune that can turn into a creature, that permanent has to be a creature before the spell with cipher starts resolving. You can choose only a creature to encode the card onto.

15/04/13

The exiled card with cipher grants a triggered ability to the creature it’s encoded on. If that creature loses that ability and subsequently deals combat damage to a player, the triggered ability won’t trigger. However, the exiled card will continue to be encoded on that creature.

15/04/13

The spell with cipher is encoded on the creature as part of that spell’s resolution, just after the spell’s other effects. That card goes directly from the stack to exile. It never goes to the graveyard.

15/04/13

You cast the copy of the card with cipher during the resolution of the triggered ability. Ignore timing restrictions based on the card’s type.

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