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Blog >Serie > Amigo imaginario con dientes

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Toothy, Imaginary Friend image
setminmtgo
- 6528.010.0 tix
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NombreAmigo imaginario con dientes Edit card
DefectoToothy, Imaginary Friend
TipoCriatura legendaria - ilusión
DescripciónCompañero de Pir, Traidor Imaginativo (Cuando esta criatura entre al campo de batalla, un jugador objetivo puede poner a Pir en su mano desde su biblioteca, luego barajar.) Siempre que roben una carta, pongan un contador +1/+1 en Diente, Amigo ImaginVer más
FlavorAdelante, dile que no es real.
ArtistaJeannie L Paske
EdiciónGota de guarida secreta #1049
WallpaperToothy, Imaginary Friend Crop image Wallpaperdownload
ImagenToothy, Imaginary Friend Full hd imagedownload
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Sobre Amigo imaginario con dientes

Amigo imaginario con dientes, Criatura legendaria - ilusión, diseñada por Zoltan Boros lanzado por primera vez en Jun, 2018 en edición Battlebond y fue impreso exactamente en 3 diferentes formas. Ver juego en 1 formatos: Commander.

Toothy, Imaginary Friend se beneficiaría de un mazo centrado en robar cartas y sinergias de contador +1/+1. Podría ser una gran adición a un mazo azul centrado en la ventaja de las cartas y en mejorar a tus criaturas. Si bien puede haber otras cartas que proporcionen efectos similares, como Hydroid Krasis o Mulldrifter, la sinergia de Toothy con Pir, Imaginative Rascal le da un valor agregado en el mazo adecuado. En general, Toothy, Imaginary Friend debería jugarse en mazos que apuntan a robar cartas y utilizar contadores +1/+1 de manera efectiva.

Top 8 mejores mazos con Amigo imaginario con dientes

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Reglas

08/06/18

An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

08/06/18

If a permanent your team controls would enter the battlefield with one or more counters of any kind on it, it enters with that many plus one instead.

08/06/18

If a spell or ability causes you to put cards in your hand without specifically using the word “draw,” Toothy’s middle ability won’t trigger.

08/06/18

If enough -1/-1 counters are put on Toothy at the same time to make its toughness 0 or less, the number of +1/+1 counters on it before it got any -1/-1 counters will be used to determine how many cards you draw. For example, if there are two +1/+1 counters on Toothy and it gets three -1/-1 counters, you’ll draw two cards.

08/06/18

If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders’ combined color identities. If Khorvath and Sylvia are your commanders, your deck may contain cards with red and/or white in their color identity, but not blue, black, or green.

08/06/18

Note that the target player searches their library (which may be affected by effects such as that of Stranglehold) and that the card they find is revealed, even though these words aren’t included in the ability’s reminder text.

08/06/18

Pir’s effect can’t apply to itself as it’s entering the battlefield or to any other permanent entering the battlefield at the same time as it.

08/06/18

To have two commanders, both must have the partner ability (featured in the Magic: The Gathering—Commander™ (2016 Edition) set) or corresponding “partner with” abilities as the game begins. A creature with a “partner with” ability can’t partner with any creature other than its designated partner. Losing a partner ability during the game doesn’t cause either to cease to be your commander.

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