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Blog >Series > Alharu, Solemn Ritualist

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NameAlharu, Solemn Ritualist Edit card
TypeLegendary creature — human monk
DescriptionWhen Alharu, Solemn Ritualist enters, put a +1/+1 counter on each of up to two other target creatures. Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Spirit creature token with flying. Partner (You can haSee more
ArtistChris Rallis
SetThe List #CMR-4
WallpaperAlharu, Solemn Ritualist Crop image Wallpaperdownload
ImageAlharu, Solemn Ritualist Full hd imagedownload
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About Alharu, Solemn Ritualist

Alharu, Solemn Ritualist, Legendary creature — human monk, designed by Chris Rallis first released in Nov, 2020 in the set Commander Legends and was printed exactly in 6 different ways.

Alharu, Solemn Ritualist would be a great addition to a white-based +1/+1 counter-themed deck in Magic: the Gathering, particularly one focused on generating token creatures. This card synergizes well with strategies that involve bolstering multiple creatures with +1/+1 counters and benefits from sacrificing or trading creatures to create flying Spirit tokens. While there may be more powerful cards for specific strategies, Alharu's versatility and potential for generating value make it a strong contender for inclusion in decks aiming to go wide with tokens and counter synergies.

Rules

11/10/20

An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

11/10/20

Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

11/10/20

If Alharu has a +1/+1 counter on it and dies, its ability triggers for itself.

11/10/20

Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.

11/10/20

You create just one Spirit token, not one for each +1/+1 counter that was on the creature that died.

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