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NameAlena, Kessig Trapper Edit card
TypeLegendary creature — human scout
DescriptionFirst strike Icons of mtg: Add an amount of Icons of mtg equal to the greatest power among creatures you control that entered this turn. Partner (You can have two commanders if both have partner.)
Flavor"Halana and I have a bond that'll never be broken."
ArtistZoltan Boros
SetThe List #CMR-160
WallpaperAlena, Kessig Trapper Crop image Wallpaperdownload
ImageAlena, Kessig Trapper Full hd imagedownload
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Table of contents

About Alena, Kessig Trapper

Alena, Kessig Trapper, Legendary creature — human scout, designed by Zoltan Boros first released in Aug, 2020 in the set Commander Legends and was printed exactly in 4 different ways. It see play in 1 formats: Commander. It's a key card in 16 combos.

A deck that focuses on aggressive creature strategies and generating large amounts of mana quickly would benefit from using Alena, Kessig Trapper. The ability to add red mana equal to the greatest power among creatures you control that entered the battlefield that turn can lead to explosive turns and ramping into powerful spells. While there may be better cards for specific strategies, Alena's unique ability makes her a strong inclusion in decks looking to capitalize on creature power and mana generation, making her a solid choice for play in the right deck.

Top 8 decks with Alena, Kessig Trapper

Format

Meta Decks

% total

Average per deck

Rules

11/10/20

A creature you control that entered the battlefield as a noncreature permanent and/or under another player’s control will be counted for Alena’s mana ability.

11/10/20

Alena’s activated ability is a mana ability. It doesn’t use the stack and can’t be responded to. Players can’t attempt to change a creature’s power in response to it.

11/10/20

An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

11/10/20

Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

11/10/20

Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.

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