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NameDarksteel Garrison Edit card
TypeArtifact — fortification
DescriptionFortified land has indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify Icons of mtg (Icons of mtg: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and sSee more
ArtistDavid Martin
SetMystery Booster #1571
WallpaperDarksteel Garrison Crop image Wallpaperdownload
ImageDarksteel Garrison Full hd imagedownload
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Table of contents

About Darksteel Garrison

Darksteel Garrison, Artifact — fortification, designed by David Martin first released in May, 2007 in the set Future Sight and was printed exactly in 2 different ways.

Darksteel Garrison would be beneficial in a deck that focuses on protecting key lands or creatures, such as a control or midrange deck. While its ability to give a creature +1/+1 when the land becomes tapped can be situationally useful, there are potentially better options like Darksteel Citadel for indestructible lands or other fortification cards that offer more versatile or impactful effects. Overall, Darksteel Garrison may see play in specific strategies that prioritize land or creature protection, but there are likely more efficient choices available depending on the deck's overall game plan.

Rules

05/01/07

Fortification is to lands what Equipment is to creatures. Except for the difference regarding what kind of permanent it can affect, Fortifications and Equipment follow the same rules.

05/01/07

The second ability triggers whenever the fortified land becomes tapped, not just when it’s tapped for mana.

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