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Blog >Series > Toothy, Imaginary Friend

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Toothy, Imaginary Friend image
setminmtgo
-€ 11.270.0 tix
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NameToothy, Imaginary Friend Edit card
TypeLegendary creature — illusion
DescriptionPartner with Pir, Imaginative Rascal (When this creature enters the battlefield, target player may put Pir into their hand from their library, then shuffle.) Whenever you draw a card, put a +1/+1 counter on Toothy, Imaginary Friend. When Toothy leaveSee more
FlavorGo ahead, tell it that it isn't real.
ArtistJeannie L Paske
SetSecret Lair Drop #1049
WallpaperToothy, Imaginary Friend Crop image Wallpaperdownload
ImageToothy, Imaginary Friend Full hd imagedownload
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About Toothy, Imaginary Friend

Toothy, Imaginary Friend, Legendary creature — illusion, designed by Zoltan Boros first released in Jun, 2018 in the set Battlebond and was printed exactly in 3 different ways. It see play in 1 formats: Commander.

Toothy, Imaginary Friend would benefit a deck focused on drawing cards and +1/+1 counter synergies. It could be a strong addition to a blue deck centered around card advantage and buffing up your creatures. While there may be other cards that provide similar effects, such as Hydroid Krasis or Mulldrifter, Toothy's synergy with Pir, Imaginative Rascal gives it added value in the right deck. Overall, Toothy, Imaginary Friend should see play in decks that aim to draw cards and utilize +1/+1 counters effectively.

Top 8 decks with Toothy, Imaginary Friend

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Meta Decks

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Average per deck

Rules

06/08/18

An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

06/08/18

If a permanent your team controls would enter the battlefield with one or more counters of any kind on it, it enters with that many plus one instead.

06/08/18

If a spell or ability causes you to put cards in your hand without specifically using the word “draw,” Toothy’s middle ability won’t trigger.

06/08/18

If enough -1/-1 counters are put on Toothy at the same time to make its toughness 0 or less, the number of +1/+1 counters on it before it got any -1/-1 counters will be used to determine how many cards you draw. For example, if there are two +1/+1 counters on Toothy and it gets three -1/-1 counters, you’ll draw two cards.

06/08/18

If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders’ combined color identities. If Khorvath and Sylvia are your commanders, your deck may contain cards with red and/or white in their color identity, but not blue, black, or green.

06/08/18

Note that the target player searches their library (which may be affected by effects such as that of Stranglehold) and that the card they find is revealed, even though these words aren’t included in the ability’s reminder text.

06/08/18

Pir’s effect can’t apply to itself as it’s entering the battlefield or to any other permanent entering the battlefield at the same time as it.

06/08/18

To have two commanders, both must have the partner ability (featured in the Magic: The Gathering—Commander™ (2016 Edition) set) or corresponding “partner with” abilities as the game begins. A creature with a “partner with” ability can’t partner with any creature other than its designated partner. Losing a partner ability during the game doesn’t cause either to cease to be your commander.

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