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Blog >Series > Thassa, Deep-Dwelling

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NameThassa, Deep-Dwelling Edit card
TypeLegendary enchantment creature — god
DescriptionIndestructible As long as your devotion to blue is less than five, Thassa isn't a creature. At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control. Icons of mtgIcons of mtg: TapSee more
ArtistLauren YS
SetSecret Lair Drop #1279
WallpaperThassa, Deep-Dwelling Crop image Wallpaperdownload
ImageThassa, Deep-Dwelling Full hd imagedownload
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About Thassa, Deep-Dwelling

Thassa, Deep-Dwelling, Legendary enchantment creature — god, designed by Zack Stella first released in Jan, 2020 in the set Theros Beyond Death and was printed exactly in 6 different ways. It see play in 1 formats: Commander. It's a key card in 7 combos.

Thassa, Deep-Dwelling would be beneficial in a blue devotion deck in Magic: the Gathering, where it can take advantage of its ability to repeatedly flicker creatures for value. While there may be other cards that offer similar effects, Thassa's ability to protect itself with indestructible and tap down opposing creatures makes it a strong choice for decks looking to generate incremental advantage over time. Overall, Thassa is a solid card that can find a home in the right deck and see play in certain metagames.

Top 8 decks with Thassa, Deep-Dwelling

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Meta Decks

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Rules

01/24/20

As a God enters the battlefield, your devotion to its color will determine whether any replacement effects that affect creatures entering the battlefield apply to that God. Because replacement effects are considered before the God is on the battlefield, the mana symbols in its mana cost won’t be counted when determining this.

01/24/20

Colorless and generic mana symbols (, , , , , and so on) in mana costs of permanents you control don’t count toward your devotion to any color.

01/24/20

Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).

01/24/20

If a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won’t rejoin combat if it resumes being a creature later during that combat.

01/24/20

If a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.

01/24/20

If an effect causes a God to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.

01/24/20

If you gain control of a creature “until end of turn,” you’ll control it during your end step.

01/24/20

If you put an Aura on an opponent’s permanent, you still control the Aura, and mana symbols in its mana cost count towards your devotion.

01/24/20

When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled. Auras attached to the exiled creature will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.

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