| Name | Mind Games |
|---|---|
| Type | Instant |
| Description | Buyback |
| Artist | Andrew Robinson |
| Set | Stronghold #38 |
| Wallpaper | |
| Image |
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| Name | Mind Games |
|---|---|
| Type | Instant |
| Description | Buyback |
| Artist | Andrew Robinson |
| Set | Stronghold #38 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Mind Games, Instant, designed by Andrew Robinson first released in Mar, 1998 in the set Stronghold. It's a key card in 5 combos.
A deck focused on control and disruption would benefit from including Mind Games in its strategy, as it provides a versatile and reusable way to tap down key artifacts, creatures, or lands. While Mind Games offers flexibility with its buyback ability, there are potentially better options such as Unsummon or Vapor Snag for a more efficient and immediate effect. However, in a slower, more grindy game plan, Mind Games could find a niche and see play as a utility card in certain blue-based control decks.
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