| Name | Magosi, the Waterveil |
|---|---|
| Type | Land |
| Description | Magosi, the Waterveil enters the battlefield tapped.
|
| Artist | Eric Deschamps |
| Set | Zendikar #218 |
| Wallpaper | |
| Image |
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| Name | Magosi, the Waterveil |
|---|---|
| Type | Land |
| Description | Magosi, the Waterveil enters the battlefield tapped.
|
| Artist | Eric Deschamps |
| Set | Zendikar #218 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Magosi, the Waterveil, Land, designed by Eric Deschamps first released in May, 2020 in the set Zendikar. It's a key card in 3 combos.
A deck that focuses on controlling the game and stalling until it can set up a win condition would benefit from using Magosi, the Waterveil. However, there are better extra turn cards available in Magic: The Gathering, such as Time Warp or Nexus of Fate, which provide the same effect without the drawback of skipping a turn. While Magosi, the Waterveil has a unique ability, its downside of skipping a turn makes it less desirable compared to other options, so it may not see much play in competitive decks.
10/01/09
As Magosi’s third ability resolves, you’ll skip your next turn even if you don’t put an eon counter on Magosi (because it’s left the battlefield by then, perhaps).
10/01/09
If you take an extra turn in a Two-Headed Giant game, you entire team takes the extra turn.
10/01/09
You return Magosi to its owner’s hand as part of the cost to activate its fourth ability. If Magosi has more than one eon counter on it, you can’t activate the ability, untap it, then activate it again.
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