| Name | Glen Elendra Archmage |
|---|---|
| Type | Creature — faerie wizard |
| Description | Flying
|
| Artist | Jim Woodring |
| Set | Secret Lair Drop #2171 |
| Wallpaper | |
| Image |
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| Name | Glen Elendra Archmage |
|---|---|
| Type | Creature — faerie wizard |
| Description | Flying
|
| Artist | Jim Woodring |
| Set | Secret Lair Drop #2171 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Glen Elendra Archmage, Creature — faerie wizard, designed by Warren Mahy first released in Jul, 2008 in the set Eventide and was printed exactly in 7 different ways. It see play in 1 formats: Casual. It's a key card in 5 combos.
A control deck that focuses on countering spells and maintaining board presence would benefit from using Glen Elendra Archmage, as it provides a repeatable counter effect and can be brought back with Persist. While there may be other options like Vendilion Clique or Spellstutter Sprite that offer different advantages, Glen Elendra Archmage's versatility and resilience make it a strong contender for inclusion in such a deck, especially in metas where noncreature spells are prevalent.
06/07/13
If a creature with persist stops being a creature, persist will still work.
06/07/13
If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner’s graveyard for having 0 or less toughness, persist won’t trigger and the card won’t return to the battlefield. That’s because persist checks the creature’s existence just before it leaves the battlefield, and it still has all those counters on it at that point.
06/07/13
If a permanent has multiple instances of persist, they’ll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.
06/07/13
When a permanent with persist returns to the battlefield, it’s a new object with no memory of or connection to its previous existence.
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