About Sword of Truth and Justice
Sword of Truth and Justice, Artifact — equipment, designed by Chris Rahn first released in May, 2019 in the set Modern Horizons and was printed exactly in 7 different ways. It see play in 1 formats: Commander.
This card would benefit decks that focus on aggressive strategies, particularly those with creatures that can consistently deal combat damage. While Sword of Truth and Justice offers protection and a powerful ability to proliferate counters, it may not be the most efficient choice for all decks. Depending on the specific strategy and colors of the deck, other equipment cards like Sword of Fire and Ice or Sword of Feast and Famine may be better options for overall impact and versatility in gameplay.
Rules
03/19/21
If a permanent has +1/+1 counters and -1/-1 counters on it, they’re removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
03/19/21
You don’t have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since “any number” includes zero, you don’t have to choose any permanents at all, and you don’t have to choose any players at all.
06/14/19
Protection from a color means that the equipped creature can’t be blocked by creatures of that color, can’t be the target of spells of that color or abilities from sources of that color, can’t be enchanted or equipped by Auras or Equipment of that color, and all damage that sources of that color would deal to it is prevented. Nothing other than these events is prevented or illegal.
06/14/19
You can choose any permanent that has a counter, including ones controlled by opponents. You can’t choose cards in any zone other than the battlefield, even if they have counters on them (such as suspended cards).
06/14/19
You choose a creature, put a +1/+1 counter on it, then proliferate all while the triggered ability is resolving. Nothing can happen between these things, and no player may choose to take actions.
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