Name | Nimbus Maze |
---|---|
Type | Land |
Description | |
Flavor | To find its center is to find one's own. |
Artist | Jason Chan |
Set | Forgotten Realms Commander #252 |
Wallpaper | ![]() |
Image | ![]() |
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Name | Nimbus Maze |
---|---|
Type | Land |
Description | |
Flavor | To find its center is to find one's own. |
Artist | Jason Chan |
Set | Forgotten Realms Commander #252 |
Wallpaper | ![]() |
Image | ![]() |
Tierlist
No Rank
Grade it yourself
Nimbus Maze, Land, designed by Jason Chan first released in May, 2020 in the set Future Sight and was printed exactly in 3 different ways. It see play in 2 formats: Commander and Duel Commander.
A deck that focuses on multiple colors, particularly one that includes White, Blue, and colorless mana, would benefit from using Nimbus Maze. This card offers flexibility in mana production, allowing for the activation of different colored mana depending on the player's board state. However, in more competitive settings, there are better options available that provide more consistent mana fixing, such as dual lands or fetch lands. While Nimbus Maze can be situationally useful, it may not see widespread play in top-tier decks due to its limitations compared to other land options.
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11/17/17
Nimbus Maze’s last two abilities check the subtypes of lands you control, not their names. You can activate the appropriate abilities as long as you control a land with the corresponding subtype, Plains or Island. Most nonbasic lands don’t have basic land types, even if they produce colored mana. For example, Nimbus Maze itself is neither a Plains nor an Island, while Hallowed Fountain is both.
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