Name | Gruul Turf |
---|---|
Type | Land |
Description | This land enters tapped.
When this land enters, return a land you control to its owner's hand.
|
Artist | John Avon |
Set | Bloomburrow Commander #310 |
Wallpaper | ![]() |
Image | ![]() |
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Name | Gruul Turf |
---|---|
Type | Land |
Description | This land enters tapped.
When this land enters, return a land you control to its owner's hand.
|
Artist | John Avon |
Set | Bloomburrow Commander #310 |
Wallpaper | ![]() |
Image | ![]() |
Tierlist
No Rank
Grade it yourself
Gruul Turf, Land, designed by John Avon first released in Feb, 2006 in the set Guildpact and was printed exactly in 24 different ways. It see play in 2 formats: Commander and Pauper. It's a key card in 12 combos.
A deck that benefits from Gruul Turf would be one focused on landfall triggers or land recursion, as the ability to return a land to your hand can be advantageous in those strategies. However, there are likely better options available, such as bounce lands like Simic Growth Chamber or utility lands like Valakut, the Molten Pinnacle, which provide additional benefits without the drawback of returning a land to your hand. Overall, Gruul Turf may not see much play in competitive decks due to its limitations compared to other land options.
04/15/13
If this land enters the battlefield and you control no other lands, its ability will force you to return it to your hand.
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