| Name | Demonspine Whip |
|---|---|
| Type | Artifact — equipment |
| Description | |
| Flavor | Using a spine to break a slave's back appeals to the Grixis sense of irony. |
| Artist | Mark Hyzer |
| Set | Alara Reborn #39 |
| Wallpaper | |
| Image |
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| Name | Demonspine Whip |
|---|---|
| Type | Artifact — equipment |
| Description | |
| Flavor | Using a spine to break a slave's back appeals to the Grixis sense of irony. |
| Artist | Mark Hyzer |
| Set | Alara Reborn #39 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Demonspine Whip, Artifact — equipment, designed by Mark Hyzer first released in Apr, 2009 in the set Alara Reborn.
This Demonspine Whip card would be beneficial in a deck focused on aggressive strategies, particularly in decks that aim to deal quick damage and win through combat. However, there are other equipment cards like Sword of Fire and Ice or Umezawa's Jitte that provide more versatile and powerful effects, making them better choices for competitive play. Demonspine Whip could still see play in more casual or budget decks where its effect fits the overall strategy.
05/01/09
If Demonspine Whip is no longer on the battlefield by the time its first ability resolves, the game checks whether it was attached to a creature at the time it left the battlefield. If it was, that creature gets the +X/+0 bonus. If it wasn’t, no creature gets the bonus.
05/01/09
When the first ability resolves, the +X/+0 bonus is given to the creature that Demonspine Whip is attached to at that time, regardless of what creature (if any) it was attached to when the ability was activated. If Demonspine Whip is on the battlefield but not attached to a creature at this time, no creature gets the bonus.
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