| Name | Echo Mage |
|---|---|
| Type | Creature — human wizard |
| Description | Level up |
| Artist | Matt Stewart |
| Set | The List #1235 |
| Wallpaper | |
| Image |
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| Name | Echo Mage |
|---|---|
| Type | Creature — human wizard |
| Description | Level up |
| Artist | Matt Stewart |
| Set | The List #1235 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Echo Mage, Creature — human wizard, designed by Matt Stewart first released in May, 2020 in the set Rise of the Eldrazi and was printed exactly in 3 different ways.
Echo Mage would be a valuable addition to a control or spell-slinging deck in Magic: the Gathering, providing versatile spell-copying abilities at higher levels. While Echo Mage offers unique utility, it may face competition from cards like Dualcaster Mage or Naru Meha, Master Wizard, which offer similar effects more efficiently. However, in the right deck focused on spell duplication, Echo Mage could see play as a fun and strategic option for players looking to maximize their instant and sorcery spells' impact.
06/15/10
A creature’s level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.
06/15/10
Effects that modify a leveler’s power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature’s power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.
06/15/10
If a copy says that it affects “you,” it affects the controller of that copy, not the controller of the original spell. Similarly, if a copy says that it affects an “opponent,” it affects an opponent of that copy’s controller, not an opponent of the original spell’s controller.
06/15/10
If the spell the ability copies has an X whose value was determined as it was cast (like Earthquake does), each copy has the same value of X as the original spell.
06/15/10
If you activate Echo Mage’s last ability to copy a spell twice, you may choose new targets for each copy independently. They don’t have to have the same targets as one another. Be sure to specify which of the copies will resolve first.
06/15/10
The abilities a leveler grants to itself don’t overwrite any other abilities it may have. In particular, they don’t overwrite the creature’s level up ability; it always has that.
06/15/10
When either ability resolves, it creates a copy (or two) of a spell. The copies are created on the stack, so they’re not “cast.” Abilities that trigger when a player casts a spell won’t trigger. Each copy will then resolve like a normal spell, after players get a chance to cast spells and activate abilities. Each copy resolves before the original spell does.
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