About Chill Haunting
Chill Haunting, Instant, designed by Brian Snõddy first released in May, 2003 in the set Scourge and was printed exactly in 2 different ways.
Chill Haunting would fit well in a graveyard-centric deck, particularly those utilizing strategies like reanimator or self-mill, where exiling creature cards from the graveyard is a common theme. Decks featuring cards like Dredge or Delve mechanics can benefit significantly, as they can easily fill their graveyards with creatures to fuel Chill Haunting's effect. While there are alternatives like Fatal Push or Doom Blade for creature removal, Chill Haunting offers scalability based on the number of creatures exiled, making it versatile in certain contexts. However, its effectiveness may vary depending on the metagame; if the format leans towards creature-heavy decks, it could see play, but in faster or more aggressive environments, it might be outclassed by more efficient removal options.
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