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About Arms Depot

Arms Depot, Artifact — contraption, designed by Chuck Lukacs first released in Dec, 2017 in the set Unstable.

Arms Depot would be beneficial in a deck focusing on creature aggro or tempo strategies, particularly in a white-green or white-red deck. While Arms Depot can provide a consistent source of +1/+1 counters on creatures, it may be outclassed by cards like Hardened Scales or Cathars' Crusade, which offer more impactful and scalable effects on the board. Due to its limited impact compared to other options, Arms Depot may not see play in highly competitive decks, but could be a fun and flavorful inclusion in casual or theme-based decks.

Rules

01/19/18

Contraptions are artifacts. Anything that interacts with artifacts will interact with Contraptions.

01/19/18

If you crank multiple Contraptions, their abilities can be put onto the stack in any order. The ability put onto the stack will resolve first.

01/19/18

If you or a permanent you control are instructed to assemble a Contraption, reveal the top card of your Contraption deck. Put it onto the battlefield on one of the three sprockets.

01/19/18

If you or a permanent you control assembles a Contraption and your Contraption deck is empty, nothing happens. You don’t lose the game.

01/19/18

In Constructed formats, a Contraption deck must have at least fifteen different Contraption cards and no more than one of each.

01/19/18

In silver-bordered games using Contraptions, you have three sprockets, illustrated on the back of Contraption cards. At the start of the game, put a CRANK! counter on sprocket 3.

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