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Blog >Series > Anara, Wolvid Familiar

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-C$ 2.090.04 tix
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NameAnara, Wolvid Familiar Edit card
TypeLegendary creature — wolf beast
DescriptionAs long as it's your turn, commanders you control have indestructible. (Effects that say "destroy" don't destroy them. A creature with indestructible can't be destroyed by damage.) Partner (You can have two commanders if both have partner.)
ArtistJesper Ejsing
SetMagic Online Promos #86254
WallpaperAnara, Wolvid Familiar Crop image Wallpaperdownload
ImageAnara, Wolvid Familiar Full hd imagedownload
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Table of contents

About Anara, Wolvid Familiar

Anara, Wolvid Familiar, Legendary creature — wolf beast, designed by Jesper Ejsing first released in Oct, 2020 in the set Commander Legends and was printed exactly in 3 different ways. It see play in 1 formats: Commander. It's a key card in 1 combos.

This Wolvid Familiar card would be a great addition to a Commander deck focused on a strategy that involves protecting and leveraging your commanders. Decks that rely heavily on their commanders for their game plan would benefit the most from this card, as it provides a powerful form of protection. While there may be other cards that offer similar effects, the unique combination of indestructible for commanders and the partner ability makes Wolvid Familiar a strong choice for decks looking to keep their commanders safe and secure on the battlefield. This card should definitely see play in decks that prioritize commander-centric strategies.

Top 8 decks with Anara, Wolvid Familiar

Format

Meta Decks

% total

Average per deck

Rules

11/10/20

An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

11/10/20

Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a commander you control may become lethal if Anara leaves the battlefield during that turn.

11/10/20

Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

11/10/20

If Anara is your commander, its first ability affects itself during your turn.

11/10/20

Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.

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